Questions in Game Tech
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Hi everyone, I'm trying to create a single match with up to 50 players that I want to play together. StartMatchmakingRequest only allows for 10 players at a time. Is there any workaround for large...
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149
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asked 9 months agolg...
So I have a queue based matchmaking system where I am lowering the minimum players needed every couple of seconds. What I am noticing is, sometimes matchmaking takes too much time and then I might...
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453
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asked 9 months agolg...
I have noticed a few tickets are failing with status 'GameSessionError, server not in a state to accept player' once I stop backfill for the session. How can this issue be addresed? How can I ensure...
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0
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334
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asked 9 months agolg...
Looking for any new or old Lua code samples that still work in O3DE. I have been struggling to find the correct syntax when writing scripts.
Even the old lumberyard samples are missing. For example, I...
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0
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567
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asked 9 months agolg...
I think I was able to solve the problem.
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0
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242
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asked 9 months agolg...
I have a matchmaking rule set for 100 players. i want backfill to have high priority over creating a new session. But I'm seeing that backfill priority is for only algorithm "extensivesearch"....
1
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0
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510
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asked 9 months agolg...
Hi,
I know AWS used to have GameSparks. What can I use now when migrating from Azure PlayFab?
Thanks!
1
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0
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244
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asked 9 months agolg...
Hi, i've been following the whole guide of Gamelift setup with FlextMatch, i already setup all the lambda functions and everything to receive the events of FlexMatch and save them on a DynamoDB Table,...
1
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-1
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173
views
asked 9 months agolg...
Hello!
I'm trying to follow this tutorial:
https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-engines-setup-unreal.html
Ifollowed everything but visual studio 2022 won't...
1
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0
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259
views
asked 9 months agolg...
Lets say I have my own local servers which I want to use with flexmatch for matchmaking. Is this possible?
1
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0
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262
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asked 9 months agolg...
I am trying to understand how flexmatch works and I want a simple matchmaking ruleset where matchmaking should start with a maximum of 50 players. But if not enough players are available, I want the...
1
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0
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495
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asked 9 months agolg...
We notice about 60 seconds delay between the server completing starting the game session and SNS receiving the FlexMatch event notifications. For example, the following image from the server log shows...
1
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0
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235
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asked 9 months agolg...