Questions tagged with Amazon GameLift
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Hey! Simple question: is Gamelift local compatible with the SDK version 5.0.0? Because I can't find in the new package and thus I can't test my server locally, wich is kind of a pain waiting at least...
1
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0
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378
views
asked a year agolg...
##### Hello.
I have a project made in Unreal Engine 5.1.1 using the GameLiftSDK 5.0.0 and I'm facing a timeout problem during the call of InitSDK(serverParameters) function.
According to the...
2
answers
0
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1158
views
asked a year agolg...
My game is designed for community servers. Can GameLift FlexMatch manage the active servers.
That is, can anyone that spins up an in-game or dedicated server, register the game server as active in...
1
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0
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285
views
asked a year agolg...
I would like to stop players from entering a game session once a minimum number of players have joined. Here's an example:
- The maximum number of players that could be in a given game session is...
1
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0
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332
views
asked a year agolg...
I am currently trying to get AWS Gamelift up an running on my windows 11 PC with visual Studio 22 as per this...
2
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586
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asked a year agolg...
There appears to be a bug in GameLift Managed Linux hosting where standard output is redirected by the process that starts the server executable and is not being read from which causes the server to...
1
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0
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302
views
asked a year agolg...
Im using Gamelift for my UE5 game and have some gamelift server sdk code init. One among them is getting the session id using Aws::GameLift::AwsStringOutcome sessionIdAWS =...
1
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0
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289
views
asked a year agolg...
I am using GameLift through the Go version of Server SDK5. When I instantiante the fleet with 50 game server processes on an instance (there is only one instance), I get this error in game server...
1
answers
0
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358
views
asked a year agolg...
UpdatePlayerSessionCreationPolicy()
Updates the current game session's ability to accept new player sessions. A game session can be set to either accept or deny all new player sessions. (See also the...
1
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0
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311
views
asked a year agolg...
So I have a game session where maximum 20 players can join. Players join through lambda response from APIs. The lambda checks for available servers and see if players joined are less than the max...
1
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0
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263
views
asked a year agolg...
How can Target-tracking Fleet Auto-Scaling be managed in CloudFormation/CDK without going the semi-self-managed route of GameServerGroup/FleetIQ?
CloudFormation has an AutoScalingPolicy but it's part...
1
answers
0
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377
views
asked a year agolg...
First I get the instance id of the fleet :
```
aws gamelift --profile <my_profile> get-compute-access \
--fleet-id <fleet_id> \
--compute-name <instance_id>
```
get the key info and session token...
2
answers
0
votes
656
views
asked a year agolg...