Questions in Game Tech
Content language: English
Select up to 5 tags to filter
Sort by most recent
Browse through the questions and answers listed below or filter and sort to narrow down your results.
So I have a queue based matchmaking system where I am lowering the minimum players needed every couple of seconds. What I am noticing is, sometimes matchmaking takes too much time and then I might...
1
answers
0
votes
449
views
asked 8 months agolg...
I have noticed a few tickets are failing with status 'GameSessionError, server not in a state to accept player' once I stop backfill for the session. How can this issue be addresed? How can I ensure...
0
answers
0
votes
332
views
asked 9 months agolg...
Looking for any new or old Lua code samples that still work in O3DE. I have been struggling to find the correct syntax when writing scripts.
Even the old lumberyard samples are missing. For example, I...
1
answers
0
votes
560
views
asked 9 months agolg...
I think I was able to solve the problem.
1
answers
0
votes
240
views
asked 9 months agolg...
I have a matchmaking rule set for 100 players. i want backfill to have high priority over creating a new session. But I'm seeing that backfill priority is for only algorithm "extensivesearch"....
1
answers
0
votes
504
views
asked 9 months agolg...
Hi,
I know AWS used to have GameSparks. What can I use now when migrating from Azure PlayFab?
Thanks!
1
answers
0
votes
238
views
asked 9 months agolg...
Hi, i've been following the whole guide of Gamelift setup with FlextMatch, i already setup all the lambda functions and everything to receive the events of FlexMatch and save them on a DynamoDB Table,...
1
answers
-1
votes
170
views
asked 9 months agolg...
Hello!
I'm trying to follow this tutorial:
https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-engines-setup-unreal.html
Ifollowed everything but visual studio 2022 won't...
1
answers
0
votes
252
views
asked 9 months agolg...
Lets say I have my own local servers which I want to use with flexmatch for matchmaking. Is this possible?
1
answers
0
votes
258
views
asked 9 months agolg...
I am trying to understand how flexmatch works and I want a simple matchmaking ruleset where matchmaking should start with a maximum of 50 players. But if not enough players are available, I want the...
1
answers
0
votes
490
views
asked 9 months agolg...
We notice about 60 seconds delay between the server completing starting the game session and SNS receiving the FlexMatch event notifications. For example, the following image from the server log shows...
1
answers
0
votes
231
views
asked 9 months agolg...
Gamelift Fleet Instance does not have permission to assumeRole on a gamelift-principal Role anymore.lg...
Hi!
I'm currently running a **secondary process on gamelift instances** to help with server log gathering. This process needs some AWS permissions, which it acquires by doing an **assumeRole on the...
3
answers
1
votes
371
views
asked 9 months agolg...