Questions in Game Tech
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I am working on a project which is Pixel Streamed to the user and I am using GameLift for Multiplayer. Initially, when I uploaded the build I got the error "**SERVER_PROCESS_CRASHED**" but I didn't...
2
answers
0
votes
203
views
asked 8 months agolg...
I am getting an invalid attempt to read memory error when starting my unreal engine server on amazon linux 2023. I am using the 5.1 sdk which i have compiled using an amazonlinux 2023 container and...
2
answers
0
votes
522
views
asked 8 months agolg...
Hi everyone, I'm trying to create a single match with up to 50 players that I want to play together. StartMatchmakingRequest only allows for 10 players at a time. Is there any workaround for large...
1
answers
0
votes
152
views
asked 9 months agolg...
So I have a queue based matchmaking system where I am lowering the minimum players needed every couple of seconds. What I am noticing is, sometimes matchmaking takes too much time and then I might...
1
answers
0
votes
455
views
asked 9 months agolg...
I have noticed a few tickets are failing with status 'GameSessionError, server not in a state to accept player' once I stop backfill for the session. How can this issue be addresed? How can I ensure...
0
answers
0
votes
335
views
asked 9 months agolg...
Looking for any new or old Lua code samples that still work in O3DE. I have been struggling to find the correct syntax when writing scripts.
Even the old lumberyard samples are missing. For example, I...
1
answers
0
votes
574
views
asked 9 months agolg...
I think I was able to solve the problem.
1
answers
0
votes
244
views
asked 9 months agolg...
I have a matchmaking rule set for 100 players. i want backfill to have high priority over creating a new session. But I'm seeing that backfill priority is for only algorithm "extensivesearch"....
1
answers
0
votes
513
views
asked 9 months agolg...
Hi,
I know AWS used to have GameSparks. What can I use now when migrating from Azure PlayFab?
Thanks!
1
answers
0
votes
248
views
asked 9 months agolg...
Hi, i've been following the whole guide of Gamelift setup with FlextMatch, i already setup all the lambda functions and everything to receive the events of FlexMatch and save them on a DynamoDB Table,...
1
answers
-1
votes
175
views
asked 9 months agolg...
Hello!
I'm trying to follow this tutorial:
https://docs.aws.amazon.com/gamelift/latest/developerguide/integration-engines-setup-unreal.html
Ifollowed everything but visual studio 2022 won't...
1
answers
0
votes
263
views
asked 9 months agolg...
Lets say I have my own local servers which I want to use with flexmatch for matchmaking. Is this possible?
1
answers
0
votes
265
views
asked 9 months agolg...