Questions in Game Tech
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Requirements:
- Real time matchmaking system that matches two users based on their input keyword interest. e.g. User 1 has interests of ['AWS', 'Azure', 'GCP'] while User 2 has interests of ['AWS',...
1
answers
0
votes
192
views
asked 4 months agolg...
I managed to include the AWS GameLift Plugin in a UE 4.27.2 C++ Sample Project and deployed my first GameServer to the Cloud, which is pretty awesome :-) Kudos to the team who made this plugin, it is...
2
answers
0
votes
308
views
asked 5 months agolg...
Hi, I am trying to add concurrent server processes to my instance. I wonder how to make sure the activation succeeds for the instances with concurrent process. In my activation code for gamelfit in...
1
answers
0
votes
209
views
asked 5 months agolg...
I'm experiencing a bug regarding rulesets.
When I try the first ruleset and make 2 clients search for a match, it never finds a match. But with the second ruleset, it works.
It seems that using 48...
Accepted AnswerAmazon GameLift
2
answers
0
votes
164
views
asked 5 months agolg...
Websocket connection issue with Plugin in Unreal when using Gamelift Anywhere on dedicated serverlg...
Hi!
I've tried to follow these guides: https://docs.aws.amazon.com/gamelift/latest/developerguide/unreal-plugin-anywhere.html for setting up Testing on a local machine and...
2
answers
0
votes
341
views
asked 5 months agolg...
For my Unity game I used end of 2020 the Gamelift Server SDK 4.0.2 which worked fine since then.
I downloaded the GameLift-CSharp-ServerSDK-4.0.2.zip, created the dll (Net45) files and copied them...
1
answers
0
votes
249
views
asked 5 months agolg...
We are debugging some issues on our EC2 game servers where we get a GameLift event: SERVER_PROCESS_TERMINATED_UNHEALTHY, however we don't ever seem to receive the OnTerminate callback on the server....
1
answers
0
votes
281
views
asked 6 months agolg...
im using unity multiplay service previously, but due to some limitation we decide to change to aws gamelift.
i have read some examples from github to integrate...
1
answers
0
votes
410
views
asked 7 months agolg...
Hello,
I'm using Unreal, and trying to deploy an EC2 fleet from the plugin. I've filled out the profile, selected deployment scenario (FlexMatch fleet), and set the game parameters (double checked...
1
answers
0
votes
225
views
asked 7 months agolg...
Hello,
I'm trying to figure out how to RDP to an EC2 instance of a GameLift fleet server (using SDK 5). I'm following this guide:
> https://awscloudsecvirtualevent.com/workshops/module1/rdp/
But i...
1
answers
0
votes
394
views
asked 7 months agolg...
Hello,
I am using unreal engine, i've setup everything to support GameLift and tested on managed EC2 instances and everything is working fine.
Also I've setup Anywhere, followed all the steps from...
Accepted AnswerAmazon GameLift
3
answers
0
votes
274
views
asked 7 months agolg...
I am having a problem making a call to Aws.GameLift.Realtime.Client.Connect where it immediately returns a DISCONNECTED status and the Client.OnCloseEvent is called.
* I was expecting to receive a...
1
answers
0
votes
190
views
asked 7 months agolg...